GKS defines three coordinate systems:
All world coordinates are transformed by GKS to a 'virtual' device space, the Normalized Device Coordinate (NDC) space. The NDC space ranges from 0 to 1 in both x and y. This space is device independent and appears identical for all workstations in the system. A transformation from WC to NDC is called a Normalization Transformation. GKS allows more than one such transformation to be defined, and so an application may draw each part of a picture in its own WC system, and then map them into a single NDC space. See and .
The third coordinate system is that of the hardware device. GKS uses specific information about the graphics output device to transform normalized device coordinates into coordinates that the device itself understands. Usually the units in the device dependent space will be metres or raster units. The translation from NDC to DC is called the Workstation Transformation.